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Faithwarden's Vines: Difference between revisions
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| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = Vines | | area = Twisting Vines | ||
| area range m = 3 | | area range m = 3 | ||
| area range ft = 10 | | area range ft = 10 | ||
| area duration = 10 | | area duration = 10 | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = |
Latest revision as of 07:23, 4 May 2024
Faithwarden's Vines is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly and move at half speed while standing in this area. It is equivalent in effect to the Druid's Level 1 Spell Entangle.
Description
Vines sprout from the ground, turning it into and possibly creatures within.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
- Creates Area: Twisting Vines
- Recharge: Long rest
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Twisting Vines
Duration: 10 turns
AoE: 3 m / 10 ft (UNKNOWN SHAPE)
Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.
- Type: Surface
Condition: Entangled
Spell save DC Strength saving throw
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
Condition: Difficult Terrain: Vines
- Movement speed halved.