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Heat Set: Difference between revisions
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!Type | !Type | ||
!Effect | !Effect | ||
|- | |- | ||
|{{MdRarityItem| Hellfire Greataxe }} | |{{MdRarityItem| Hellfire Greataxe }} | ||
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*Deal an additional {{DamageText|1d6|Fire}} damage. | *Deal an additional {{DamageText|1d6|Fire}} damage. | ||
*{{SAI|Hellflame Cleave|w=40}} weapon action | *{{SAI|Hellflame Cleave|w=40}} weapon action | ||
|- | |- | ||
|{{MdRarityItem| Thermodynamo Axe }} | |{{MdRarityItem| Thermodynamo Axe }} | ||
|[[Weapons]] (Battleaxe) | |[[Weapons]] (Battleaxe) | ||
|'''Thermodynamo :''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}}. | |'''Thermodynamo :''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}}. | ||
|- | |- | ||
|{{MdRarityItem| Thermoarcanic Gloves }} | |{{MdRarityItem| Thermoarcanic Gloves }} | ||
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|[[Footwear]] ([[Footwear#Non-Armour|Non-Armour]]) | |[[Footwear]] ([[Footwear#Non-Armour|Non-Armour]]) | ||
|Whenever you {{Cond|Burning|Burn}} an enemy, you gain 2 turns of {{Cond|Heat}}. | |Whenever you {{Cond|Burning|Burn}} an enemy, you gain 2 turns of {{Cond|Heat}}. | ||
|- | |- | ||
|{{MdRarityItem| Fireheart }} | |{{MdRarityItem| Fireheart }} | ||
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|[[Rings]] | |[[Rings]] | ||
|'''{{SAI|Self Immolation|w=40}} :''' Set yourself on fire as a {{Action|Bonus}} to gain {{Cond|Heat}} for 2 turns ({{Recharge|Short Rest}}). | |'''{{SAI|Self Immolation|w=40}} :''' Set yourself on fire as a {{Action|Bonus}} to gain {{Cond|Heat}} for 2 turns ({{Recharge|Short Rest}}). | ||
|} | |} | ||
[[Category:Equipment sets]] | [[Category:Equipment sets]] |
Revision as of 23:32, 25 October 2024
The Heat Set is a set of equipment that helps the user with the condition. It consists of the following pieces :
Name | Type | Effect |
---|---|---|
Hellfire Greataxe | Weapons (Greataxe) | |
Thermodynamo Axe | Weapons (Battleaxe) | Thermodynamo : Whenever you deal damage with this weapon, you gain 2 turns of . |
Thermoarcanic Gloves | Handwear (Non-Armour) | Arcane Ashes: Whenever you deal Fire damage, you gain 2 turns of . |
Cinder Shoes | Footwear (Non-Armour) | Whenever you an enemy, you gain 2 turns of . |
Fireheart | Amulets | Fervent Flames : Whenever you take Fire damage dealt by another creature, you gain 2 turns of . |
Ring of Self Immolation | Rings | Bonus action to gain for 2 turns ( Recharge: Short rest). | : Set yourself on fire as a