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Legacy of Avernus: Searing Smite: Difference between revisions
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(Updated deprecated {{Action}} template to {{r}}) |
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{{See also|Searing Smite}} | |||
{{SpellPage | {{SpellPage | ||
| name = Legacy of Avernus: Searing Smite | | name = Legacy of Avernus: Searing Smite | ||
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| races = Zariel Tiefling | | races = Zariel Tiefling | ||
| race learns at level 2 = Zariel Tiefling | | race learns at level 2 = Zariel Tiefling | ||
| summary = This | | summary = This is a unique variant of {{SAI|Searing Smite}} available to [[Zariel Tiefling]]s starting at level 2. | ||
| description = | | description = Deal an extra {{DamageText|2d6|Fire}} and set your target on fire: it takes {{DamageText|1d6|Fire}} every turn. | ||
| cost = action | | cost = action | ||
| hit cost = bonus | | hit cost = bonus | ||
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| extra damage = 2d6 | | extra damage = 2d6 | ||
| extra damage type = Fire | | extra damage type = Fire | ||
| extra damage 2 = 1d6 | |||
| extra damage type 2 = Fire | |||
| extra damage per 2 = turn | |||
| recharge = Long Rest | | recharge = Long Rest | ||
| range = weapon | | range = weapon | ||
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| condition = Searing Smite | | condition = Searing Smite | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = CON | |||
| condition dc = caster | |||
| notes = | |||
* Missing with this attack does not put it on cooldown, nor does it consume the {{R|bonus}}. | |||
* There is no saving throw for the initial application of {{Cond|Searing Smite}}. Instead, the target makes a saving throw at the start of each round to remove the condition. | |||
}} | }} | ||
[[Category:Sources of Fire damage]] | [[Category:Sources of Fire damage]] |
Revision as of 07:06, 20 December 2024
See also: Searing Smite
Legacy of Avernus: Searing Smite is a level 1 evocation spell. This is a unique variant of available to Zariel Tieflings starting at level 2.
Description
Deal an extra 2d6Fire and set your target on fire: it takes 1d6Fire every turn.
Properties
- Cost
- Action
- Cost on hit
- Bonus action
- Damage
- Normal weapon damage
- + 2d6 (2~12) Fire
- + 1d6 (1~6) Fire per turn
- Details
- Range: Normal weapon range
- Recharge: Long rest
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Searing Smite
Duration: 10 turns
Spell save DC Constitution saving throw
- Takes 1d6Fire damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
Races:
- Character level 2: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- Missing with this attack does not put it on cooldown, nor does it consume the Bonus action.
- There is no saving throw for the initial application of . Instead, the target makes a saving throw at the start of each round to remove the condition.