| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain
| class learns at level 7 = Eldritch Knight
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their [[Saving Throw]] at [[Disadvantage]].
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their [[Saving Throw]] at [[Disadvantage]].
| description = Generate a painfully intense ringing noise that deals {{DamageText | 3d8 | Thunder}} damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}s. On a successful save, creatures still take half damage.
| description = Generate a painfully intense ringing noise that deals {{DamageText | 3d8 | Thunder}} damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}s. On a successful save, creatures still take half damage.
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain
Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
Description
Generate a painfully intense ringing noise that deals 3d8 Thunder damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have Disadvantage on their Saving throws. On a successful save, creatures still take half damage.