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Allandra's Whelm: Difference between revisions

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File:Allandra's Whelm ingame.png|Appearance in game
File:Allandra's Whelm ingame.png|Appearance in game
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[[Category:Cold Damage]]

Revision as of 20:07, 21 August 2023

Allandra's Whelm image

Allandra's Whelm is a rare, moderately enchanted (+2) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

When Allandra was a girl, she saw a hot spall of matter fire through the sky. She wished upon this falling star, but instead of getting an answer from the sky, she got one from the sea in the voice of Umberlee, goddess of the endless fathom.

Properties

One-handed damage
D6 Piercing.png 1d6 + 2 (3~8) + Strength modifier Damage TypesPiercing
Two-handed damage
D8 Piercing.png 1d8 + 2 (3~10) + Strength modifier Damage TypesPiercing
Extra damage
D4 Cold.png 1d4 (1~4) Damage TypesCold
Details
Tridents Tridents
Rarity: Rare
Enchantment: + 2
 Versatile
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 250 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Maiming Strike Maiming Strike ()

Possibly Maims Maims your target. They can't move.

Frigid Blade Frigid Blade ()

You add your Proficiency Bonus as Damage TypesCold Damage. When the attack hits, apply Frostbitten Frostbitten. The creature takes 1d4Damage TypesCold damage when making a weapon attack.

Gallery