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Wall of Thorns: Difference between revisions
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| description = Create a wall of pliable, twisting thorns surrounded by Entangling vines. Creatures can move through the wall, but take {{DamageText|7d8|Piercing}} damage per turn, their [[Movement Speed]] is halved due to [[Difficult Terrain]], and they may become [[Entangled (Condition)|Entangled]]. | | description = Create a wall of pliable, twisting thorns surrounded by Entangling vines. Creatures can move through the wall, but take {{DamageText|7d8|Piercing}} damage per turn, their [[Movement Speed]] is halved due to [[Difficult Terrain]], and they may become [[Entangled (Condition)|Entangled]]. | ||
{{SmallIcon|Duration Icons.png}}: Duration unknown {{Verify}}, but more than | {{SmallIcon|Duration Icons.png}}: Duration unknown {{Verify}}, but it's more than 1 turn. {{Bug}} | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = |
Revision as of 22:22, 30 August 2023
Wall of Thorns is a level 6 conjuration spell. This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.
Description
Create a wall of pliable, twisting thorns surrounded by Entangling vines. Creatures can move through the wall, but take 7d8Piercing damage per turn, their Movement Speed is halved due to Difficult Terrain, and they may become Entangled.
: Duration unknown [Needs Verification], but it's more than 1 turn. [See: Bugs]
Properties
- Damage
- 7d8 (7~56) Piercing (Dexterity save to halve)
- Details
- Range: 18 m / 60 ft
- Creates Area: Twisting Vines
- Concentration
At higher levels
Upcast: This spell cannot be cast at a higher level.Area: Twisting Vines
Twisting Vines
Duration: 1 turn
Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.
- Type: Surface
Condition: Entangled
Spell save DC Strength saving throw
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
Condition: Difficult Terrain: Vines
- Movement speed halved.
How to learn
Classes:
- Class Level 11: Druid
Notes
- This spell creates a wall from the first targeted point to the second targeted point, a distance of up to 36 m / 120 ft. The wall is 4 m / 13 ft wide.
Bugs
- The in-game tooltip says the duration is 1 turn, but this is incorrect. The duration may be until Long Rest.