Wall of Thorns

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Wall of Thorns.webp

Wall of Thorns is a level 6 conjuration spell. This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.


Create a wall of pliable, twisting thorns surrounded by Entangling Entangling vines.

Creatures can move through the wall, but take 7d8Damage TypesPiercing damage per turn, their Movement Speed is quartered.


Action + Level 6 Spell Slot
D8 Piercing.png 7d8 (7~56) Damage TypesPiercing damage
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
Creates Area: Wall of Thorns (area)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Wall of Thorns (area)

Wall of Thorns Wall of Thorns

Duration: 60 turns

Giant, twisted thorns have sprouted from the ground.

They deal 7d8Damage TypesPiercing per turn, and quarter the movement speed of all creatures walking through it.

Type: Summoned

Condition: Wall of Thorns

Wall of Thorns Wall of Thorns

Spell save DC  Dexterity saving throw

  • Walking through a wall of pliable, twisted thorns.
  • While within the wall, the affected entity's movement speed is quartered, and it takes 7d8Damage TypesPiercing damage per turn.

Condition: Difficult Terrain

How to learn



  • This spell creates a wall from the first targeted point to the second targeted point, a distance of up to 36 m / 120 ft. The wall is 4 m / 13 ft wide.


  • The in-game tooltip says the duration is 1 turn, but this is incorrect. The duration may be until Long Rest.

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