Flail of Ages: Difference between revisions

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| weight lb = 1.8
| weight lb = 1.8
| price = 558
| price = 558
| special = *'''Elements of an Epoch:''' Depending on what kind of damage this weapon does, it also inflicts: {{SmIconLink|Acid Condition Icon.webp|Acid (Condition)|Acid}}, {{SmIconLink|Chilled Condition Icon.webp|Chilled (Condition)|Chilled}}, or {{SmIconLink|Burning Condition Icon.webp|Burning (Condition)|Burning}}.
| special = *'''Elements of an Epoch:''' Depending on what kind of damage this weapon does, it also inflicts: {{SmIconLink|Acid Condition Icon.webp|Acid (Condition)|Acid}}, {{SmIconLink|Chilled Condition Icon.webp|Chilled (Condition)|Chilled}}, or {{SmIconLink|Burning Condition Icon.webp|Burning (Condition)|Burning}} ({{SavingThrow|CON|dc=13}}).  
*'''Elemental Age:''' Allows the user to cast [[Elemental Age]]
*'''Elemental Age:''' Allows the user to cast [[Elemental Age]]
*'''Tenacity:''' Main Hand Only. When you miss an attack, you deal 1 bludgeoning damage anyways.
*'''Tenacity:''' Main Hand Only. When you miss an attack, you deal 1 bludgeoning damage anyways.

Revision as of 07:14, 8 October 2023

Flail of Ages image

Flail of Ages is a rare Flail that applies variable conditions depending on what type of damage the fail does.

Description Icon.png

Created by a warmongering rakshasa and kept for a time under the careful watch of an astute noble name Lord de'Arnise, this flail is a tool of absolute destruction, and a versatile one at that.

Properties

Damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning damage
Details
Flails Flails
Rarity: Rare
Enchantment: + 1
 One-Handed
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 558 gp

Special

The holder of this item gains:

  • Elements of an Epoch: Depending on what kind of damage this weapon does, it also inflicts: Acid Acid, Chilled Chilled, or Burning Burning (DC 13  Constitution saving throw).
  • Elemental Age: Allows the user to cast Elemental Age
  • Tenacity: Main Hand Only. When you miss an attack, you deal 1 bludgeoning damage anyways.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Where to find

Gallery