Hellfire Greataxe: Difference between revisions

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(Added description, UID, general adjustments.)
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| image = Greataxe PlusTwo Icon.png
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| category = martial
| image = Greataxe PlusTwo Icon.png <!-- A high-res image of the item. -->
| quote = Anything hit by this has the life expectancy of a glass hammer.
| description = {{Very rare|Hellfire Greataxe}} is a very rare [[Greataxes|Greataxe]] that deals additional {{DamageText||Fire}} damage, afflicts its wielder with {{SmIconLink|Heat Condition Icon.png|Heat (Condition)|Heat}} on each successful hit, and grants the [[Hellflame Cleave]] weapon action.
| where to find = * Found in the [[Sorcerous Vault]] of [[Sorcerous Sundries]]. Enter the *Silverhand* door and then, in the next area, destroy the door labeled *Illusion* (trying to enter the door normally will not work). Through the door is a chest with the item {{Coords|366|941}}.
| seo description = Hellfire Greataxe is a very rare Greataxe that deals additional Fire damage, afflicts its wielder with Heat on each successful hit, and grants the Hellflame Cleave weapon action.
| type = Greataxes
| quote = <!-- In-game tooltip quote. -->
| rarity = very rare
Anything hit by this has the life expectancy of a glass hammer.
| melee or ranged = melee
| category = martial <!-- "martial" or "simple" -->
| handedness = two-handed
| melee or ranged = melee <!-- "melee" or "ranged" -->
| damage = 1d12 + 2
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| damage type = Slashing
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural! -->
| extra damage = 1d6 Fire
| rarity = very rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +2
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| weight kg = 3.15
| damage = 1d12 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| weight lb = 6.94
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| price = 960
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| special = * '''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of {{SmIconLink|Heat Condition Icon.png|Heat (Condition)|Heat}}.
| extra damage = 1d6 Fire <!-- Same format as regular damage, but with damage type directly on the same line. -->
| weapon actions = Cleave, Lacerate, Prepare, Hellflame Cleave
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =  
| heavy = yes
| light =  
| loading =
| reach =
| thrown =  
| can't dual wield =
| dippable = yes
| weight kg = 3.15 <!-- The weight in kg. -->
| weight lb = 6.3 <!-- The weight in in lb. -->
| price = 960 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| uid = MAG_WATCHER_Human_Greataxe
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of {{SmIconLink|Heat Condition Icon.png|Heat (Condition)|Heat}}.
| weapon actions = Cleave, Lacerate, Prepare, Hellflame Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
*Can be found in a chest in the Illusion section of [[Lorroakan's Vault]], [[Sorcerous Sundries]].
**Once in the vault, upon finding the named doors, go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest {{Coords|366|941}}.
}}
}}
== Condition ==
== Condition ==
{{Condition|Heat|border=1}}
<div class="bg3wiki-tooltip-box">
 
{{Condition|Heat|duration=2}}
{{Condition|Roiling Hellfire|border=1}}
</div>

Revision as of 22:40, 28 September 2023

Template:Up to date

Hellfire Greataxe image

Hellfire Greataxe is a very rare Greataxe that deals additional Damage TypesFire damage, afflicts its wielder with Heat Heat on each successful hit, and grants the Hellflame Cleave weapon action.

Description Icon.png
Anything hit by this has the life expectancy of a glass hammer.

Properties

Damage
D12 Slashing.png 1d12 + 2 (3~14) + Strength modifier Damage TypesSlashing damage
Extra damage
D6 Fire.png 1d6 (1~6) Damage TypesFire damage
Details
Greataxes Greataxes
Rarity: Very Rare
Enchantment: + 2
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 960 gp
UID MAG_WATCHER_Human_Greataxe

Special

The holder of this item gains:

  • Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleed Bleed.
  • Prepare Prepare ()
    Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.
  • Hellflame Cleave Hellflame Cleave ()
    Spew hellish flames and strike your foes.

Where to find

  • Can be found in a chest in the Illusion section of Lorroakan's Vault, Sorcerous Sundries.
    • Once in the vault, upon finding the named doors, go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest X: 366 Y: 941.

Condition

Heat Heat

Duration: 2 turns

  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next fire spell or attack.
  • Heat has a maximum Duration: 7 turns.