Defender Greataxe: Difference between revisions

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| image = Greataxe PlusTwo Icon.png <!-- A high-res image of the item. -->
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| description = {{Rare|Defender Greataxe}} is a rare [[Greataxes|Greataxe]] that can be reduced in its [[Enchantment]] on the first attack of the round to increase wielder's {{ArmourClass}} and {{SavingThrow}} bonus.
| description = {{Rare|Defender Greataxe}} is a rare [[Greataxes|Greataxe]] that can be reduced in its [[Enchantment]] on the first attack of the round to increase wielder's {{ArmourClass}} and {{SavingThrow}} bonus.
| seo description = Defender Greataxe is a rare Greataxe that can be reduced in its [[Enchantment]] on the first attack of the round to increase wielder's ArmourClass and SavingThrow bonus.
| seo description = Defender Greataxe is a rare Greataxe that can be reduced in its [[Enchantment]] on the first attack of the round to increase wielder's ArmourClass and SavingThrow bonus.

Revision as of 10:55, 13 October 2023

Template:Up to date

Defender Greataxe image

Defender Greataxe is a rare Greataxe that can be reduced in its Enchantment on the first attack of the round to increase wielder's Armour Class Armour Class and Saving throw bonus.

Description Icon.png
The power of this axe lies in a fluctuating arcane enchantment thatflows between the beard and the edge of the axe, and the wielder themselves.

Properties

Damage
D12 Slashing.png 1d12 + 2 (3~14) + Strength modifier Damage TypesSlashing damage
Details
Greataxes Greataxes
Rarity: Rare
Enchantment: + 2
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 380 gp
UID MAG_PHB_Defender_Greataxe

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleed Bleed.
  • Prepare Prepare ()
    Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

Notes

  • UUID: 560fa90c-942b-4661-a86b-e20f9362c9ba