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Mage Hand: Difference between revisions
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| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| classes = Bard, Sorcerer, Warlock, Wizard | | classes = Bard, Sorcerer, Warlock, Wizard | ||
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard | | class learns at level 1 = Bard, Sorcerer, Warlock, Wizard | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
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This cantrip can only be cast once per short rest. | This cantrip can only be cast once per short rest. | ||
| | | cost = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = |
Revision as of 18:55, 26 November 2023
Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.
Description
Create a spectral hand that can manipulate and interact with objects.
Duration: 10 turns.
This cantrip can only be cast once per short rest.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
Races:
- Character level 1: High Elf, High Half-Elf, Githyanki, and Mephistopheles Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items:
Notes
- Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
External Links
- Mage hand on the Forgotten Realms Wiki