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Cruel Sting: Difference between revisions

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| uuid = 67ae6ce9-08fd-4ee7-9343-9a408f8ad9fa
| uuid = 67ae6ce9-08fd-4ee7-9343-9a408f8ad9fa
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Sting The Helpless:''' A drow elf wielding this weapon deals an additional {{DamageText | 1d4 | Poison}} damage against Restrained targets
* {{Passive|Sting The Helpless}}
* '''{{SAI|Ensnaring Strands|w=40}}:''' Cast as a level 1 spell ({{Recharge|Short Rest}}).
* '''{{SAI|Ensnaring Strands|w=40}}:''' Cast as a level 1 spell ({{Recharge|Short Rest}}).
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->

Revision as of 22:13, 2 December 2023

Cruel Sting image

Cruel Sting is a rare, lightly enchanted (+1) special variant of the Longswords family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png

The trauma of becoming a drider is quickly set aside with a cold arachnid dispassion. This sword follows that disturbing trend - a replenishing poison gland is built within, deployed only against trapped opponents.

Properties

One-handed damage
D8 Slashing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesSlashing
Two-handed damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Extra damage
D6 Psychic.png 1d6 (1~6) Damage TypesPsychic
Details
Longswords Longswords
Rarity: Rare
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 250 gp
UID MAG_Drowelf_SpiderSnare_Longsword
UUID 67ae6ce9-08fd-4ee7-9343-9a408f8ad9fa

Special

The holder of this item gains:

Sting The Helpless
A drow elf wielding this weapon deals an additional 1d4Damage TypesPoison against restrained targets.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Where to find

Notes

  • Currently, the sword loses its 1d6 Damage TypesPsychic damage bonus after a Long Rest. It might be a bug of Kar'niss Spindleweb Fanaticism bonus Psychic damage aura remaining on the weapon even after his death.

Shapeshifting or disguising as a drow is sufficient to trigger Sting the Helpless

Gallery