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Corpsegrinder: Difference between revisions

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(Removed "Main Hand Only" text, as mauls are Two-Handed only and this was likely copy-pasted from a one-handed or versatile blunt weapon.)
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Maul PlusTwo Icon.png <!-- A high-res image of the item. -->
| image = Maul PlusTwo Icon.png <!-- A high-res image of the item. -->
| icon = Maul PlusTwo Unfaded Icon.png
| icon = Maul PlusTwo Unfaded Icon.png
| description = {{Rare|Corpsegrinder}} is a rare [[Mauls|maul]] that deals additional {{DamageText||Thunder}} damage and grants its wielder the [[Grand Slam]] weapon action.
| description = {{Rare|Corpsegrinder}} is a rare [[Mauls|maul]] that deals additional {{DamageText||Thunder}} damage and grants its wielder the [[Grand Slam]] weapon action.
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| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->| finesse =  
| finesse =  
| heavy = yes
| heavy = yes
| light =  
| light =  
| loading =
| loading =  
| reach =
| reach =  
| thrown =  
| thrown =  
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 4.5 <!-- The weight in kg. -->
| weight kg = 4.5 <!-- The weight in kg. -->
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| uuid = c1aa1bf6-2bb8-4472-9e18-b5285101c4b3
| uuid = c1aa1bf6-2bb8-4472-9e18-b5285101c4b3
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
Main Hand Only
* {{Passive|Tenacity (passive feature)}}
* {{Passive|Tenacity (passive feature)}}
| weapon actions = Backbreaker, Concussive Smash, Grand Slam <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Backbreaker, Concussive Smash, Grand Slam <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find =  
| where to find = * Looted from [[Cairos]] at the docks west of [[Rivington]] {{Coords|-210|99}}.
* Looted from [[Cairos]] at the docks west of [[Rivington]] {{Coords|-210|99}}.
| notes =  
| notes =
}}
}}

Revision as of 19:30, 3 December 2023

Template:Up to date

Corpsegrinder image

Corpsegrinder is a rare maul that deals additional Damage TypesThunder damage and grants its wielder the Grand Slam weapon action.

Description Icon.png

Reliable and trustworthy, you could not hope for more respectable company than this maul whilst traversing the forlorn places of the world.

Properties

Damage
D6 Bludgeoning.png 2d6 + 2 (4~14) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Thunder.png 1d4 (1~4) Damage TypesThunder
Details
Mauls Mauls
Rarity: Rare
Enchantment: + 2
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 190 gp
UID MAG_SWA_Roaring_Maul
UUID c1aa1bf6-2bb8-4472-9e18-b5285101c4b3

Special

The holder of this item gains:

Tenacity Tenacity
When you miss an attack, you deal Strength ModifierDamage TypesBludgeoning damage (minimum of 1) anyway.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Grand Slam Grand Slam ()

Slam your weapon into the ground, dealing additional Damage TypesThunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.

Where to find