Ad placeholder
Crushing Flight: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
Jswiderski (talk | contribs) No edit summary |
||
Line 4: | Line 4: | ||
| description = Leap at a target to bite it and knock it {{Cond|Prone}} | | description = Leap at a target to bite it and knock it {{Cond|Prone}} | ||
| image = Crushing Flight.webp | | image = Crushing Flight.webp | ||
| cost = bonus | | cost = bonus, movement:20 | ||
| damage = amount:2d8, type:Bludgeoning | | damage = amount:2d8, type:Bludgeoning | ||
| attack roll = | | attack roll = |
Revision as of 01:52, 9 December 2023
Template:Up to date
Crushing Flight is a
Action. Badgers use this ability to make a melee attack that deals Slashing Damage to enemies and possibly pushes them away.Description
Leap at a target to bite it and knock it
Properties
- Cost:
- Bonus action + (ERROR: Use
movement m
ormovement ft
.)Movement - Damage:
- 2d8 (2~16) Bludgeoning
- Details:
- Range: 18 m / 60 ft
- STR Save
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Owlbear, and Wild Shape: Owlbear
Notes
- The regular Owlbear doesn't do damage upon landing.