Ad placeholder
Stunning Strike (Melee): Difference between revisions
Jump to navigation
Jump to search
(Temporarily reverted to an ActionPage until WeaponActionPage supports all the necessary fields) |
HiddenDragon (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Hatnote|For the unarmed version, see [[Stunning Strike (Unarmed)]].}} | |||
{{ActionPage | {{ActionPage | ||
|image = Stunning Strike Melee.webp | |image = Stunning Strike Melee.webp | ||
Line 8: | Line 9: | ||
|attack roll = yes | |attack roll = yes | ||
|range = melee | |range = melee | ||
|save = CON | |||
|condition = Stunned | |condition = Stunned | ||
|condition save = CON | |condition save = CON | ||
|condition duration = 1 | |condition duration = 1 | ||
|variants = | |condition dc = weapon action | ||
|variants = | |||
|class learns at level 5 = Monk | |class learns at level 5 = Monk | ||
|notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by: | |notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by: |
Revision as of 22:08, 26 December 2023
For the unarmed version, see Stunning Strike (Unarmed).
Stunning Strike (Melee) is a weapon action. It allows a monk to possibly a target with a melee weapon attack.
Description
Spend a Ki Point to deal normal weapon damage and possibly the target.
Properties
- Cost:
- Action
- Cost on hit:
- Ki Point
- Damage:
- Normal weapon damage
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- CON Save
Condition: Stunned
Duration: 1 turn
Weapon action DC Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Classes:
- Class level 5: Monk
Notes
- The Saving throw for this attack is rolled against the attacker's weapon action DC given by:
- Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
- The DC in the tooltip incorrectly shows the Spellcasting DC which is determined by the Wisdom modifier instead.