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Doom Axe: Difference between revisions
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| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* {{Passive|Edge of Terror}} | * {{Passive|Edge of Terror}} | ||
| where to find = <!-- Describe where and how to obtain the | | where to find = <!-- Describe where and how to obtain the item. --> This item is not present in the launch version of the game. Its effects were largely replaced by the [[Doom Hammer]], which is identical save for being a hammer instead of an axe. | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 12:15, 13 February 2024
This article is about an item or other previously obtainable content that has since been removed from the game, and is no longer obtainable in the current version of the game. |
Doom Axe is an uncommon greataxe that afflicts targets with condition on each successful hit.
Bringer of that which it is.
Properties
- Damage
- 1d12 (1~12) + Strength modifier Slashing
- Details
- Rarity: Uncommon
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 3.15 kg / 6.3 lb
- Price: 65 gp
Special
The holder of this item gains:
- Edge of Terror
- Each strike fills the target with a chilling dread that prevents it from regaining hit points. Undead creatures also get Disadvantage on Attack rolls.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
- Lacerate ()
Slash at your target's vital points to make it .
Where to find
- This item is not present in the launch version of the game. Its effects were largely replaced by the Doom Hammer, which is identical save for being a hammer instead of an axe.
External links
- Doom axe on the Forgotten Realms Wiki