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Pike: Difference between revisions

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| image = Pike Faded.png
| image = Pike Faded.png
| controller icon = Pike Unfaded.png
| icon = Pike Unfaded Icon.png
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| uid = WPN_HUM_Pike_A_0
| uid = WPN_HUM_Pike_A_0

Revision as of 17:57, 20 March 2024

Pike image

Pike is a mundane, nonmagical variant of the Pikes family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.

Description Icon.png

This pike's broad steel head has been repeatedly bent and hammered back into its original shape.

Properties

Damage
D10 Piercing.png 1d10 (1~10) + Strength modifier Damage TypesPiercing
Details
Pikes Pikes
Rarity: Common
Enchantment: None
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 8.1 kg / 16.2 lb
Price: 20 gp
UID WPN_HUM_Pike_A_0
UUID baa5b139-42ad-40fd-b6c3-6b52b092c48e

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Brace (Melee) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.