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Steel Watcher Titan/Combat: Difference between revisions
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== Attacks and abilities == | == Attacks and abilities == | ||
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* Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. | * Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. | ||
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== Allies == | |||
* 3x [[Hellfire Watcher]] | |||
== Tactics == | |||
<p>Tactician:</p> | |||
The Steel Watcher Titan will always trigger Defense Protocol: Bulwark before activating Targeting Profile: Hellfire Missiles and Self-Detonate. These can be interrupted by damaging it enough to remove all of the temporary hp granted by Defense Protocol: Bulwark, 75 thp. | |||
{{RarityItem|Flashblinder}} grenades are exceedingly effective in this fight. Not only will they {{Cond|Stun}} the Titan (and the other Steel Watchers in the fight) for 2 turns, they will also instantly remove {{Cond|Defensive Protocol: Bulwark}}. In Honour mode, Flashblinders become even stronger since the guaranteed stun ignores the Titan's {{Cond|Legendary Resistance}} and since Defensive Protocol is significantly buffed compared to lower difficulties. | |||
Additionally, given its low int score, [[Absorb Intellect]] can quickly reduce its int to 0 which will instantly kill it with the [[Atrophied (Condition)]]. | |||
[[Category:Combat guides]] | [[Category:Combat guides]] |
Revision as of 19:50, 18 April 2024
Overview | Combat |
Attacks and abilities
Allies
Tactics
Tactician:
The Steel Watcher Titan will always trigger Defense Protocol: Bulwark before activating Targeting Profile: Hellfire Missiles and Self-Detonate. These can be interrupted by damaging it enough to remove all of the temporary hp granted by Defense Protocol: Bulwark, 75 thp.
Flashblinder grenades are exceedingly effective in this fight. Not only will they Stun the Titan (and the other Steel Watchers in the fight) for 2 turns, they will also instantly remove . In Honour mode, Flashblinders become even stronger since the guaranteed stun ignores the Titan's and since Defensive Protocol is significantly buffed compared to lower difficulties.
Additionally, given its low int score, Absorb Intellect can quickly reduce its int to 0 which will instantly kill it with the Atrophied (Condition).