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Absorb Intellect
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This article is about the illithid power. For the upgraded full-illithid version, see Synaptic Consumption.

Description
Gobble up a foe's intellect, lowering their Intelligence by 1 per turn and healing your wounds for 5 turns.Properties
- Cost
- Action
- Healing: 15~120
- Details
- INT Save (Spell save DC)
- Range: 9 m / 30 ft
- Recharge: Short rest
- Duration: 5 turns
Technical details
UID
Target_TAD_AbsorbIntellect
Spell flags
Condition: Absorbed Intellect
Absorbed Intellect
Duration: 5 turns
Spell save DC Intelligence saving throw
- Intelligence is being reduced by 1.
How to learn
Other ways to learn:
- Unlock from the illithid power skill tree with a Mind Flayer Parasite Specimen after obtaining one of the following:
Notes
- The condition Absorbed Intellect is lost and regained each round after an initial failed saving throw. Every turn of the effect, the amount of Intellect lost increases by 1, starting as a -1 penalty on the first turn and ending as a -5 penalty on the final turn.
- Absorb Intellect inflicts Atrophied once the Intelligence of the affected entity reaches 2, as opposed to 0.