Steel Watcher Titan
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Overview | Combat |
Steel Watcher Titan | |||||||||||||
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Level 12 | |||||||||||||
Information | |||||||||||||
Title | Gortash's Magnum Opus | ||||||||||||
Race | Construct | ||||||||||||
Stats | |||||||||||||
Type | Construct | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Psychic | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing | ||||||||||||
Vulnerable | Lightning | ||||||||||||
Conditions | |||||||||||||
Legendary Resistance: Crowd Control Tactician | +10 to your next saving throw affecting multiple targets. | ||||||||||||
Features | |||||||||||||
Can see in the dark up to 12m. | |||||||||||||
Cannot be polymorphed or banished from this plane. | |||||||||||||
Advantage on saving throws against spells and other magical effects. | |||||||||||||
Can Multiattack a Prone, Maimed or Restrained creature. | |||||||||||||
Automatically attack an enemy moving out of your reach. | |||||||||||||
Cannot be Surprised. |
Steel Watcher Titan is a powerful Construct which can be encountered in the Steel Watch Foundry during Act Three.
Overview[edit | edit source]
Background[edit | edit source]
The Titan is the ultimate watcher, created by Enver Gortash and his gondian workers to guard the Control Centre of the Steel Watch Foundry.
Quests[edit | edit source]
Combat[edit | edit source]
Main article: Steel Watcher Titan/combat
Tactician[edit | edit source]
On Tactician difficulty, Steel Watcher Titan gains:
- Legendary Resistance: Crowd Control
- New resistances:
- Maximum Hit Points increased to 479
- The titan also loses its Lightning damage vulnerability.
Honour[edit | edit source]
On Honour difficulty, the Steel Watcher Titan becomes the Hellfire Steel Watcher Titan, with a redder model similar to Hellfire Steel Watchers. Additionally, while in the Titan's Defensive Protocol: Bulwark state, it gains 200 Temporary Hit Points instead of 75, Unyielding Construct (Condition) prevents damage below 40 instead of 15, and Repair Matrix (Condition) heals 6d8+14 instead of 3d8.