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Scorching Ray: Difference between revisions
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* Damage: {{DamageInfo|count=2|die=6|type=Fire|per=ray}} | * Damage: {{DamageInfo|count=2|die=6|type=Fire|per=ray}} | ||
* Range: {{C|[[File:Range Icon | * Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}} | ||
== At Higher Levels == | == At Higher Levels == | ||
When the spell is cast a 3rd Level or higher, hurl an additional ray that deals {{DamageText|2d6|Fire}} damage for each spell slots level above 2nd. | When the spell is cast a 3rd Level or higher, hurl an additional ray that deals {{DamageText|2d6|Fire}} damage for each spell slots level above 2nd. |
Revision as of 15:41, 16 July 2023
Scorching Ray is a Level 2 Evocation spell. This spell allows the spellcaster to hurl three rays of fire at targets within range.
Description
Hurl three rays of fire. Make a ranged spell attack for each ray. For each ray that hits, you deal 2d6Fire damage. You can hurl the rays at one target or several.
Properties
Available to Level 3 Sorcerer, Wizard. Cleric (Light Domain) and Warlock (The Fiend)
- Damage: 2d6 (2~12) Fire per ray
- Range:
18m / 60ft
At Higher Levels
When the spell is cast a 3rd Level or higher, hurl an additional ray that deals 2d6Fire damage for each spell slots level above 2nd.