Evard's Black Tentacles: Difference between revisions
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Black Tentacles
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| area range m = 6 | | area range m = 6 | ||
| area range ft = 20 | | area range ft = 20 | ||
| area duration = 10 | | area duration = 10 | ||
| notes = | | notes = |
Latest revision as of 08:22, 4 May 2024
Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.
Description
Tentacles sprout from the ground, turning the area into , attacking and creatures within.
Properties
- Cost
Action +
Level 4 Spell Slot
- Damage
- Details
STR Save
Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Creates Area: Black Tentacles
Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Black Tentacles
![Black Tentacles Black Tentacles](/w/images/thumb/f/f6/Black_Tentacles_surface_Icon.webp/30px-Black_Tentacles_surface_Icon.webp.png)
Duration: 10 turns
AoE: 6 m / 20 ft (UNKNOWN SHAPE)
Squirming, ebony tentacles fill the area, turning it into Difficult Terrain, and dealing 3~18
Bludgeoning damage to all creatures entering it and
Smothering them.
Type: Surface
Condition: Black Tentacles
- Attack Rolls against the affected entity have
Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have
Disadvantage
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class Level 7: Wizard , and Great Old One Warlock
Granted by the following items:
Strange Tendril Amulet (
Recharge: Long rest)