Ad placeholder
Commander's Strike: Difference between revisions
Jump to navigation
Jump to search
(Buff lasts 3 turns and doesn't need to be used on the next turn only) |
HiddenDragon (talk | contribs) m (Removed class template) |
||
Line 1: | Line 1: | ||
{{ActionPage | {{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Commander's Strike''' is a | | summary = '''Commander's Strike''' is a [[Battle Master]] Fighter class action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make a single melee weapon attack as a reaction on one of their subsequent turns. | ||
| description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | | description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | ||
| image = Commanders Strike.webp | | image = Commanders Strike.webp |
Revision as of 09:11, 29 July 2024
Commander's Strike is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make a single melee weapon attack as a reaction on one of their subsequent turns.
Description
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
Properties
- Cost:
- Action + Bonus action + Superiority Die
- Details:
- Range: 9 m / 30 ft
Condition: Onus of Battle
Duration: 3 turns
Affected entity can immediately use a Reaction to make a weapon attack.