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Otto's Irresistible Dance: Difference between revisions

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Latest revision as of 07:45, 15 August 2024

Otto's Irresistible Dance.webp

Otto's Irresistible Dance is a level 6 enchantment spell. This spell allows spellcasters to force a creature to stay in place, inactive.

Description

Cause a creature to start dancing, making it unable to take Actions or Move. Its attackers have Advantage Icon.png Advantage on Attack rolls.

The dancer has Disadvantage Icon.png Disadvantage on Attack Rolls and Dexterity Saving throws.

Properties

Cost
Action + Level 6 Spell Slot
Details
WIS Save
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Otto's Irresistible Dance

Otto's Irresistible Dance Otto's Irresistible Dance

Duration: 10 turns

How to learn

Classes:

Notes

  • Unlike most other control spells, the target of Otto’s Irresistible Dance does not get to attempt a saving throw when the spell is first cast, meaning its turn is very likely to be wasted.
    • Counterspell is one of the very few ways to prevent this from happening
  • Until Patch 4 the target of this spell did not get to attempt to make saving throws on subsequent turns which makes it an irresistible 10 round crowd control ability. This bug was fixed in Patch 4.
  • The incantation for Otto's Irresistible Dance is Obēdirē, the Latin command "obey!"

Visuals

External Links[edit | edit source]