Ad placeholder
Otto's Irresistible Dance: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 38: | Line 38: | ||
| condition = Otto's Irresistible Dance | | condition = Otto's Irresistible Dance | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = |
Latest revision as of 07:45, 15 August 2024
Otto's Irresistible Dance is a level 6 enchantment spell. This spell allows spellcasters to force a creature to stay in place, inactive.
Description
Cause a creature to start dancing, making it unable to take Actions or Move. Its attackers have Advantage on Attack rolls.
The dancer has Disadvantage on Attack Rolls and Dexterity Saving throws.
Properties
- Cost
- Action + Level 6 Spell Slot
- Details
- WIS Save
- Range: 9 m / 30 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Otto's Irresistible Dance
Duration: 10 turns
- Unable to take Actions or Move
- Attackers have Advantage on Attack rolls
- Has Disadvantage on Attack Rolls and Dexterity Saving throws
How to learn
Notes
- Unlike most other control spells, the target of Otto’s Irresistible Dance does not get to attempt a saving throw when the spell is first cast, meaning its turn is very likely to be wasted.
- Counterspell is one of the very few ways to prevent this from happening
- Until Patch 4 the target of this spell did not get to attempt to make saving throws on subsequent turns which makes it an irresistible 10 round crowd control ability. This bug was fixed in Patch 4.
- The incantation for Otto's Irresistible Dance is Obēdirē, the Latin command "obey!"