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Searing Smite (Azer): Difference between revisions

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| condition = Searing Smite
| condition = Searing Smite
| condition duration = 10
| condition duration = 10
| condition save = CON
| condition dc = caster
| condition dc = caster
| recharge = Once per battle
| recharge = Once per battle

Revision as of 09:01, 15 August 2024

For the normal version of this spell, see Searing Smite.
Searing Smite.webp

Searing Smite (Azer) is a level 1 evocation spell. It is a unique version of Searing Smite Searing Smite available to azers. Compared with the normal version, it does not consume a Bonus action on hit, has a once-per-combat restriction, does not cost spell slots, and of course cannot be upcasted for extra damage. It cannot be learned by players and is only used by NPCs.

Description

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

Properties

Cost
Action
Damage
D8 Bludgeoning.png 1d8 + 3 (4~11) Damage TypesBludgeoning
+
D6 Fire.png 1d6 (1~6) Damage TypesFire per turn
Details
Attack roll
CON Save (DC 11)
 Melee: 1.5 m / 5  ft
Recharge: Once per battle
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Searing Smite

Searing Smite Searing Smite

Duration: 10 turns

Spell save DC  Constitution saving throw

How to learn

Used by creatures: Azer

Notes

  • Missing with this attack does not put it on cooldown.