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Sunbeam: Difference between revisions

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| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = Constitution
| condition dc = caster
| condition2 = Sunbeam
| condition2 = Sunbeam
| condition2 duration = 10
| condition2 duration = 10

Latest revision as of 08:05, 15 August 2024

Sunbeam.webp

Sunbeam is a level 6 evocation spell. This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. You can then use Recast Sunbeam Recast Sunbeam on subsequent turns without expending a Spell Slot.

Description

A beam of brilliant light sears and Blinds Blinds all creatures in its path.

Until the spell ends, you can recast Sunbeam without expending a spell slot.

Properties

Cost
Action + Level 6 Spell Slot
Damage
D8 Radiant.png 6d8 (6~48) Damage TypesRadiant
Details
CON Save (On Save: Targets still take half damage.)
AoE: 18 m / 60 ft (Line)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Blinded

Blinded Blinded

Duration: 10 turns

Spell save DC  Constitution saving throw

Condition: Sunbeam

Sunbeam Sunbeam

Duration: 10 turns

How to learn

Classes:

Granted by the following items:

Notes

  • This spell creates a beam of light from the caster out to a distance of 18 m / 60 ft. The beam is 2.5 m / 8 ft wide.
  • The incantation for Sunbeam is Incendē, the Latin command "set on fire/inflame!"

Visuals

External links[edit | edit source]