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Witch Bolt: Difference between revisions
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| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns. | | summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns. | ||
| description = Call forth a beam of crackling energy. Deals {{DamageText|1d12|Lightning}} damage and links you to the target through an arc of lightning. | | description = Call forth a beam of crackling energy. Deals {{DamageText|1d12|Lightning}} damage and links you to the target through an arc of lightning. | ||
Revision as of 04:45, 5 August 2023
Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns.
Description
Call forth a beam of crackling energy. Deals 1d12Lightning damage and links you to the target through an arc of lightning.
Each subsequent turn, you can use an Action to activate the arc to automatically deal 1d12Lightning damage.
Properties
- Damage
- 1d12 (1~12) Lightning
- Details
- Attack roll
- Range: 18 m / 60 ft
- Concentration
At higher levels
When the spell is cast a 2nd Level or higher, the initial damage increases by 1d12Lightning for each spell slot level above 1st.Condition: Witch Bolt
Duration: 10 turns
- The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12Lightning damage.
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
Notes
- of Blue (Lightning) Ancestry learns this spell automatically.