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Acid (Condition): Difference between revisions

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| tick type = start
| tick type = start
| properties = InitiateCombat
| properties = InitiateCombat
| notes = The Acid condition is removed after the target has been hit, If the target bleed.
| notes = The Acid condition is removed after the target has been hit, if the target bleeds.
}}
}}

Latest revision as of 13:20, 28 October 2024

Properties

Status groups Status groups: SG_Surface

Loses duration Loses duration: start of turn

More properties More properties:

Notes

The Acid condition is removed after the target has been hit, if the target bleeds.

Sources of Acid