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Hunter's Dagger: Difference between revisions
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| rarity = uncommon | | rarity = uncommon | ||
| special = | | special = | ||
* '''Rupturing''': On a hit, the target must succeed a [[Difficulty Class|DC]] 13 Constitution [[Saving Throw]] or become [[Ruptured]] | * '''Rupturing''': On a hit, the target must succeed a [[Difficulty Class|DC]] 13 Constitution [[Saving Throw]] or become [[Ruptured]]. | ||
**{{Duration|3}} | |||
| weapon actions = Piercing Strike | | weapon actions = Piercing Strike | ||
| where to find = | | where to find = |
Revision as of 02:42, 6 August 2023
Hunter's Dagger is an uncommon, lightly enchanted (+1) special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Prey often thinks it has escaped the worst of the predator's bloodthirst and fury - but there are always further torments to be meted out.
Properties
Special
The holder of this item gains:
- Rupturing: On a hit, the target must succeed a DC 13 Constitution Saving Throw or become Ruptured.
- Duration: 3 turns
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- * This weapon can be bought from these traders:
- Roah Moonglow in the Shattered Sanctum