Blooded Greataxe: Difference between revisions

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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.)
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| image = Greataxe PlusOne Icon.png
| image = Greataxe PlusOne Icon.png
| description =  
| description =  
| quote = Stained brown and reeking of iron, this great axe once belonged to a killer so deranged, his name was magically scrubbed from all histories.
| quote = Stained brown and reeking of iron, this greataxe once belonged to a killer so deranged, his name was magically scrubbed from all histories.
| category = martial <!-- martial or simple -->
| category = martial <!-- martial or simple -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d12 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d12 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
Line 28: Line 28:
| weight kg = 3.15
| weight kg = 3.15
| weight lb = 6.3
| weight lb = 6.3
| price = 300
| price = 380
| weapon actions = Cleave, Lacerate, Prepare
| weapon actions = Cleave, Lacerate, Prepare
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Relentless Revenge:''' When the wielder has 50% hit points or less, they deal an additional {{C|+1d4}} [[Damage Types|Slashing damage]].
* '''Relentless Revenge:''' When the wielder has 50% hit points or less, they deal an additional {{C|+1d4}} [[Damage Types|Slashing damage]].
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This weapon can be bought from [[Dammon]] in the [[Druid Grove]].
This weapon can be bought from [[Grat the Trader]] in the [[Goblin Camp]].
}}
}}

Revision as of 04:17, 7 August 2023

Blooded Greataxe image

Blooded Greataxe is a rare, lightly enchanted (+1) special variant of the Greataxes family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png
Stained brown and reeking of iron, this greataxe once belonged to a killer so deranged, his name was magically scrubbed from all histories.

Properties

Damage
D12 Slashing.png 1d12 (1~12) + Strength modifier Damage TypesSlashing damage
Details
Greataxes Greataxes
Rarity: Rare
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 380 gp

Special

The holder of this item gains:

  • Relentless Revenge: When the wielder has 50% hit points or less, they deal an additional +1d4 Slashing damage.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleed Bleed.
  • Prepare Prepare ()
    Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

This weapon can be bought from Grat the Trader in the Goblin Camp.