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Web (surface): Difference between revisions

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m (Moved to Interactions section. Fixed grammar.)
(Clarified the note on when Enwebbeb may be applied)
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* Contact with {{damage colour|Fire}} turns it into a {{Area|Fire}} surface.
* Contact with {{damage colour|Fire}} turns it into a {{Area|Fire}} surface.
* Contact with [[blood]] turns it into a {{Area|Blood}} surface.
* Contact with [[blood]] turns it into a {{Area|Blood}} surface.
| notes = * The DC for the Enwebbed condition depends on the caster, if created by a character.
| notes =  
* It does ''not'' try to enweb creatures immediately. Creatures will be enwebbed only when they walk on the web ''enough'', not when they [[jump]] or [[fly]].
* The DC for the Enwebbed condition depends on the caster, if created by a character.
* When Web is first applied, it can immediately enweb creatures. After that, Enwebbed creature's are always released at the begininng of their turn, and creatures on the webbeb area can become Enwebbed only when they walk on the web at least 1 m, not when they [[Jump]], [[Fly]], or take any other kind of bonus action or action. For enwebbed creature there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save.  
}}
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Revision as of 17:34, 17 November 2024

This article is about the sticky surface. For the spell that creates this surface, see Web.
Web (surface) image

Web is a type of surface. When stepped on, characters will move at half speed and they might become Enwebbed. Web surfaces can be created through the use of spells or grenades. In areas where spiders live, webbed surfaces may be present.

Description

Difficult terrain - movement speed is halved. Can Enweb creatures. Prevents Falling damage. Flammable.

Properties

Type: Surface

Condition: Enwebbed

Enwebbed Enwebbed

DC 12  Dexterity saving throw

Condition: Difficult Terrain

Creation

This area can be created by the following:

Items:

Spells and actions:

Interactions

  • Prevents fall damage
  • Contact with Fire turns it into a Fire Fire surface.
  • Contact with blood turns it into a Blood Blood surface.

    Notes

  • The DC for the Enwebbed condition depends on the caster, if created by a character.
  • When Web is first applied, it can immediately enweb creatures. After that, Enwebbed creature's are always released at the begininng of their turn, and creatures on the webbeb area can become Enwebbed only when they walk on the web at least 1 m, not when they Jump, Fly, or take any other kind of bonus action or action. For enwebbed creature there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save.