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Artificial Leech (+1): Difference between revisions
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| weapon actions = Piercing Strike | | weapon actions = Piercing Strike | ||
| special weapon actions = Bloodletting | | special weapon actions = Bloodletting | ||
| where to find = | | where to find = Dropped by [[Sister Geanne]] as part of the [[Malus Thorm]] boss fight in the [[House of Healing]]. | ||
| notes = {{ActionWarning|None of the weapon actions provided by this weapon are actually availiable to the player when the weapon is equipped.}} | | notes = {{ActionWarning|None of the weapon actions provided by this weapon are actually availiable to the player when the weapon is equipped.}} | ||
*When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties. | *When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties. |
Revision as of 20:55, 18 November 2024
Artificial Leech is an uncommon +1 Dagger that grants non player characters the Bloodletting weapon action.
Though blood and age have rusted the mechanism, a good twist can still make the blades on this bloodletting device spin.
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Special weapon actions
This weapon also grants the following:
- Bloodletting ()
Pierce an enemy's flesh and possible make them . Some Undead and Constructs can't suffer Bleeding.
Where to find
- Dropped by Sister Geanne as part of the Malus Thorm boss fight in the House of Healing.
Notes
None of the weapon actions provided by this weapon are actually availiable to the player when the weapon is equipped.
- When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties.