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Assassin's Alacrity: Difference between revisions

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{{Passive feature page
{{Passive feature page
|summary='''Assassin's Alacrity''' is an [[Assassin]] Rogue passive feature that greatly enhances your first turn in combat
|summary='''Assassin's Alacrity''' is an [[Assassin]] Rogue passive feature that greatly enhances your first turn in combat
|description=Quick as an alley cat in a rain-dark city, you immediately restore your {{action|action}} and {{action|bonus}} at the start of combat
|description=Quick as an alley cat in a rain-dark city, you immediately restore your {{r|action}} and {{r|bonus}} at the start of combat
|image=Assassin's Alacrity.webp
|image=Assassin's Alacrity.webp
|icon=Assassin's Alacrity Icon.webp
|icon=Assassin's Alacrity Icon.webp

Latest revision as of 06:49, 14 December 2024

Assassin's Alacrity.webp

Assassin's Alacrity is an Assassin Rogue passive feature that greatly enhances your first turn in combat

Description

Quick as an alley cat in a rain-dark city, you immediately restore your Action and Bonus action at the start of combat

How to learn

Classes:

Notes

  • This ability triggers after an Assassin uses their Action or Bonus Action to attack an opponent and initiate combat. Normally, this resource cost would carry over into the combat and would be depleted for the first round of combat; however, this feature allows Assassins to refresh their used resource. The target does not need to be Surprised Surprised for the effect to trigger.
    • Note that this ability does not always activate, presumably due to incorrect interactions with initiative and what is considered part of a given combat.