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Gust of Wind: Difference between revisions

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| level = 2
| level = 2
| school = Evocation
| school = Evocation
| ritual =
| ritual =  
| classes = Druid, Sorcerer, Wizard, Tempest Domain
| classes = Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 2 =
| class learns at level 2 =  
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary = This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall.
| summary = This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall.
| description = Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a [[Strength]] {{SavingThrow}} will be pushed back {{Distance|ft=17}} and be thrown [[Off Balance (Condition)|Off Balance]].
| description = Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a [[Strength]] {{SavingThrow}} will be pushed back {{Distance|ft=17}} and be thrown [[Off Balance (Condition)|Off Balance]].
| action type = action
| action type = action
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| concentration =  
| range = self
| range = self
| range m =
| range m =  
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| range ft =  
| aoe = Line
| aoe = Line
| aoe m = 12
| aoe m = 12
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| condition duration = 1
| condition duration = 1
| condition save = Strength
| condition save = Strength
| area =
| area =  
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| higher levels =
| higher levels =  
| variants =
| variants =  
| notes =
| notes = *{{Class|Storm Sorcery}}s learn this spell automatically at level 6
* {{Class|Storm Sorcery}}s learn this spell automatically at level 6.
*Granted by {{very rare|Amulet of Windrider}}
* A successful {{SavingThrow}} means that a creature is neither pushed back, nor goes [[Off Balance (Condition)|Off Balance]].
*A successful {{SavingThrow}} means that a creature is neither pushed back, nor goes [[Off Balance (Condition)|Off Balance]]
| video = Gust of Wind Visuals.mp4
| video = Gust of Wind Visuals.mp4
}}
}}

Revision as of 18:35, 24 August 2023

Gust of Wind Icon.png

Gust of Wind is a level 2 evocation spell. This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall.

Description

Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a Strength Saving throw will be pushed back 5.1 m / 17 ft (ERROR: Distance not in metric!) and be thrown Off Balance.

Properties

Details
 Range: Self
AoE: 12 m / 40 ft (Line)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Off Balance

Off Balance Off Balance

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Notes

Visuals

External Links