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Nature's Snare: Difference between revisions
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* '''Fly Trap:''' Chance to [[Conditions#Ensnared|Ensnare]] target if it is not a plant or a beast. {{SavingThrow|STR|dc=12}}. | * '''Fly Trap:''' Chance to [[Conditions#Ensnared|Ensnare]] target if it is not a plant or a beast. {{SavingThrow|STR|dc=12}}. | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
Looted from a locked chest | Looted from a locked chest within the [[Underground Passage]] of the [[Druid Grove]] (X:-425, Y:-200). The key to the chest can be found on a corpse on the lower part of the island in the middle, guarded by two turret statues. | ||
}} | }} | ||
Revision as of 18:34, 9 September 2023
Nature's Snare is a variant of the Quarterstaves family of weapons that gives its wielder a chance to Ensnare non-plants and non-beasts on hit.
Thread-like vines wriggle along this wooden staff.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Bludgeoning
- Two-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 400 gp
Special
The holder of this item gains:
- Fly Trap: Chance to Ensnare target if it is not a plant or a beast. DC 12 Strength saving throw.
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- Looted from a locked chest within the Underground Passage of the Druid Grove (X:-425, Y:-200). The key to the chest can be found on a corpse on the lower part of the island in the middle, guarded by two turret statues.
Gallery
Notes
- ID: DEN_TunnelStaff
- UUID: 4893bf4e-97e1-48e0-ada8-6bbf115ad68b