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Gira
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Revision as of 17:38, 2 July 2024 by
HiddenDragon
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Gira
is a
Dark Breaker
of
Umberlee
, found in
Act Three
.
Involvement
Gira can be found in the
Water Queen's Cellar
with other Umberlee followers.
Combat
Attacks and abilities
Chromatic Orb: Cold
(
)
2d8 (2~16)
Cold
damage
Hurl a sphere of energy that deals
2d8
Cold
damage and creates an
Ice
surface.
Range: 18 m / 60 ft
Ice Knife
(
)
1d10 (1~10)
Piercing
damage
+
2d6 (2~12)
Cold
damage
Throw a shard of ice that deals
1d10
Piercing
damage. It explodes and deals
2d6
Cold
damage to anyone nearby. It leaves an
Ice
surface. On miss, the shard of ice still explodes.
DEX
Save
Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Conjure Elemental: Water Elemental
(
)
The water elemental can use
Winter's Breath
,
Slam
, and can mete out cold punishment upon foes with its fists.
Range: 18 m / 60 ft
Thunderwave
(
)
2d8 (2~16)
Thunder
damage
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing
Thunder
damage.
CON
Save
Melee: 1.5 m / 5 ft
AoE: 5 m / 17 ft (Cube)