Chromatic Orb: Cold
Jump to navigation
Jump to search
Chromatic Orb: Cold is a Level 1 Evocation Spell. This spell is a variant of Chromatic Orb. This variant allows spellcasters to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface.
Description
Hurl a sphere of energy that deals 2d8Cold damage and creates an Ice Surface.
Properties
- Details:
-
Attack roll
-
Range: 18 m / 60 ft
-
Creates Area: Ice
At higher levels
- Upcast: Casting this spell at a higher level deals an extra 1d8
Cold damage for each Spell Slot Level above 1st.
Area: Ice
The spell creates an area with the following properties.
AoE: 2 m / 7 ft (Radius)
Duration: 2 turns
Creatures within the area are affected by the following conditions:
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Prone, Unconscious
Difficult Terrain
- Movement Speed halved
How to learn
This spell is a variation of:
Chromatic Orb