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Scar of the Sirocco
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Scar of the Sirocco is a passive feature grants a character's attack the potential to apply Prone when their Hit Points are less than 90%.
Description
This character's attacks may apply Prone if its hit points are less that 90%.
Condition: Prone
Duration: 2 turns
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Used by creatures: