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Witch Bolt
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Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns.
Description
Link yourself to a target with a bolt of lightning. Deal an additional 1d12Lightning each turn by activating it.
Properties
- Cost
Action +
Level 1 Spell Slot
- Damage
1d12 (1~12)
Lightning
- Details
Attack roll
Range: 18 m / 60 ft
At higher levels
Upcast: The initial damage increases by 1d12![Damage Types](/w/images/thumb/3/31/Lightning_Damage_Icon.png/25px-Lightning_Damage_Icon.png)
![Damage Types](/w/images/thumb/3/31/Lightning_Damage_Icon.png/25px-Lightning_Damage_Icon.png)
Condition: Witch Bolt
Duration: 10 turns
- The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12
Lightning damage.
How to learn
Classes:
- Class Level 1: Sorcerer, Warlock, Wizard, and Draconic Bloodline (Blue/Lightning Ancestry)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Notes
- The incantation for Witch Bolt is Perurē, Latin for burn/scorch.
Visuals
External Links
Witch bolt on the Forgotten Realms Wiki