Ad placeholder
Timber
Jump to navigation
Jump to search
Timber | |||||||
---|---|---|---|---|---|---|---|
![]() | |||||||
Stats
| |||||||
| |||||||
![]() | |||||||
![]() |
Squirrel | ||||||
![]() |
Beast | ||||||
![]() |
5 | ||||||
![]() |
12 | ||||||
![]() |
Tiny | ||||||
![]() |
1kg / 2lbs | ||||||
![]() |
0 | ||||||
Character information | |||||||
Location | Druid Grove | ||||||
Timber is a squirrel in Baldur's Gate 3.
Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, he will immediately bite them for no damage for being on his territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a hyena ear. It is not currently known what the result of the other options are.
If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation.