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Steel Watcher Titan/Combat
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3d12 + 6 (9~42)
Slashing
96d6 (96~576)
Fire
Overview | Combat |
Tactics and Strategy
![]() | This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-10-14. If multiple days have passed since, this template should be removed. |
Attacks and Abilities
Watcher Greatsword - Main Hand Attack
![D12 Physical.png](/w/images/thumb/b/b2/D12_Physical.png/29px-D12_Physical.png)
![Damage Types](/w/images/thumb/f/f0/Slashing_Damage_Icon.png/25px-Slashing_Damage_Icon.png)
- Strike with a colossal blade to knock a target and them.
- Induce a spark of hellfire within a target to give them
Disadvantage on Strength, Dexterity, and Constitution
Saving throws.
- Hunker down into an state and yourself. While hunkered, you can launch and combatants.
- End your and return to your normal combat calibration.
- Prime and aim your at a target to fire on your next turn.
![D6 Fire.png](/w/images/thumb/9/96/D6_Fire.png/27px-D6_Fire.png)
![Damage Types](/w/images/thumb/8/84/Fire_Damage_Icon.png/25px-Fire_Damage_Icon.png)