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Flesh to Stone
		
		
		
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See also: Flesh to Gold        

Description
Atrophy a foe, Restraining them until they temporarily turn to stone.The target will Petrify if it does not succeed its Saving Throw within 3 turns.[See Notes]
Properties
- Cost
- Action + Level 6 Spell Slot
- Details
- CON Save (Spell save DC)
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
 UID
  Target_FleshToStone
   Spell flags
    
  Condition: Flesh to Stone: Restrained Stage 1
 Flesh to Stone: Restrained Stage 1
 
Duration: 3 turns
Spell save DC Constitution saving throw
- Affected entity cannot move as its body begins to petrify over the course of 3 turns.
- Attack rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving throws have Disadvantage.
Condition: Petrified
 Petrified
 
Duration: Permanent
Spell save DC Constitution saving throw
- Turned to stone. Can't move or take Actions, Bonus Actions, or Reactions.
How to learn
Classes: 
Other ways to learn:
- Wizards with Level 6 Spell Slots can scribe a Scroll of Flesh to Stone to their spellbooks.
Notes
- The target must fail four  Saving throws in total in order to turn to stone. Each turn the target fails a saving throw, it progresses to a new stage of the Flesh to Stone debuff, all of which are identical in effect to  Restrained:
- Flesh to Stone: Restrained Stage 1: Affected entity cannot move as its body begins to petrify over the course of 3 turns.
- Flesh to Stone: Restrained Stage 2: Affected entity cannot move as its body progresses toward petrification.
- Flesh to Stone: Restrained Stage 3: Affected entity cannot move as its body enters the final bone-stiffening stages of petrification.
- On the fourth turn, the target becomes Petrified.
 
- This spell can be cast on a creature without provoking hostilities during the four petrification saving throws. However, once the creature has turned to stone or succeeded a saving throw, its nearby allies turn hostile and / or a guard response is provoked.
Bugs
- Despite the description stating the effect is 'temporary,' petrification from this spell is indeed permanent until the target is cured by Basilisk Oil or a spell such as Greater Restoration.
- Through use of a khnfunction namedHasFleshToSToneCheck(), Flesh to Stone and Flesh to Gold should not be castable on a target which is already afflicted with either of these two spells. However, this function only includes checks for the Flesh to Stone conditions, and as such Flesh to Stone can be cast on a creature already afflicted with Flesh to Gold.
External links[edit | edit source]
- Flesh to stone on the Forgotten Realms Wiki

























