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Flesh to Gold

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See also: Flesh to Stone
Flesh to Gold.webp
Flesh to Gold is a level 6 transmutation spell. It restrains a target and turns it into gold after 3 turns.

Description

Restrain Restrain a target and, after 3 rounds, the target becomes inactive solid gold until the spell ends.

The target will Petrify Petrify if it does not succeed its Saving Throw within 3 turns.[See Notes]

Properties

Cost
Action + Level 6 Spell Slot
Details
CON Save
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_TWN_Tollhouse_FleshToGold

Condition: Turned to Gold

Turned to Gold Turned to Gold

Duration: Permanent

Spell save DC  Constitution saving throw

  • The affected creature is turned into gold. It cannot move or take actions, bonus actions, or reactions.

How to learn

Granted by items:

Notes

  • This spell can only be cast once by consuming the Signed Trade Visa. Using it might bring unexpected (run-ending) consequences if certain characters cannot die. This spell cannot be copied to a Wizard's spellbook. However, Flesh to Stone Flesh to Stone, a functionally identical spell, can be learned by level 11 Wizards and Warlocks.
  • As with all scrolls, using this spell does not consume a spell slot when cast, only the scroll itself and an Action.
  • The target must fail four Saving throws in total in order to turn to gold. Each turn the target fails a saving throw, it progresses to a new stage of the Flesh to Gold debuff, all of which are identical in effect to Restrained Restrained:
    • Flesh to Gold: Stage 1: Affected entity cannot move as its body begins to turn to gold over the course of 3 turns.
    • Flesh to Gold: Stage 2: Affected entity cannot move as its body is turning to gold.
    • Flesh to Gold: Stage 3: Affected entity cannot move as its body enters the final stage of goldification.

Bugs

  • Despite the description stating the effect is 'temporary,' petrification from this spell is indeed permanent until the target is cured by Basilisk Oil or a spell such as Greater Restoration Greater Restoration.
  • Flesh to Gold incorrectly uses the icon from Flesh to Stone, which it uses as a parent spell.
  • Despite requiring Concentration to cast, Flesh to Gold's concentration immediately ends once the target has progressed to Flesh to Gold: Stage 2 and is no longer required afterwards.
  • Through use of a khn function named HasFleshToSToneCheck(), Flesh to Stone and Flesh to Gold should be uncastable on a target which is already afflicted with either of these two spells. However, this function only includes checks for the Flesh to Stone conditions, and as such Flesh to Stone is castable on a creature already afflicted with Flesh to Gold.