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IsTrap (spell flag)
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IsTrap is a spell flag which indicates whether an action is considered a trap. This flag is checked by Dungeon Delver: Resist Traps. Characters with Dungeon Delver will have Advantage on Saving throws and take half damage (which stacks with any resistances) from any actions with this flag.
In addition to the actions listed below, there are trap versions of many normal spells such as Fireball that are used for various traps.
List of actions with IsTrap[edit | edit source]
| Name | Type | Cost/Recharge | Range/Area | Roll | Effect |
|---|---|---|---|---|---|
|
|
Action |
-
|
99 m / 330 ft 12 m / 40 ft (Radius)
|
-
|
6d10Lightning (Per Lightning Strike) |
|
|
Action |
|
1.5 m / 5 ft 20 m / 67 ft (Cone)
|
|
|
|
|
Action |
|
Self 3 m / 10 ft (Radius)
|
4d6Cold |
|
|
|
Action |
-
|
Self 2 m / 7 ft (Radius)
|
2d6Fire |
|
|
|
Action |
-
|
3 m / 10 ft (Radius)
|
6d6Necrotic |
|
|
|
Action |
|
Self 3 m / 10 ft (Radius)
| Applies Muddy | |
|
|
Action |
|
4 m / 13 ft (Radius)
|
2d6Fire |
|
|
|
Action |
|
4 m / 13 ft (Radius)
|
8d8Fire |
|
|
|
Action |
Per Turn
|
18 m / 60 ft
|
-
| |
|
|
Action |
-
|
3 m / 10 ft (Radius)
|
8d6Acid |
|
|
|
Action |
-
|
3 m / 10 ft (Radius)
|
-
|
Applies Radiating Orb |
|
|
Action |
Per turn
|
18 m / 60 ft
|
-
|
Applies Shell of Resistance |
|
|
Action |
|
2 m / 7 ft (Radius)
|
3d6Fire |