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Ram (Hell Sphere)

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This article is about the ability used by Hell Spheres. For the base version used by Flaming Spheres, see Ram.
Ram.webp
Ram is the main attack used by Hell Spheres. It allows the Hell Sphere to deal excellent FireFire damage to a target at the cost of a bonus action. It is equivalent to Ram Ram used by a Flaming Sphere Flaming Sphere cast with a level 6 spell slot.

Description

Slam into an enemy creature or object. On a successful save, the target still takes half damage.

Properties

Cost
Bonus Action
Damage: 6~36
6d6FireFire
Details
DEX Save (Spell save DC) (On Save: Targets still take half damage.)
 Melee: 1.5 m / 5 ft

Technical details

UID
Target_FlamingSphere_Ram_6
Spell flags

How to learn

Used by creatures: Hell Sphere