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Wyvern Toxin
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Wyvern Toxin is a Consumable (Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
Shifting mercurially within its vial, the toxin holds a promise of swift and delectable death.
Properties
- Coatings
- Single Use
- Rarity: Rare
- Weight: 0.2 kg / 0.4 lb
- Price: 65 gp
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UID
CONS_Poison_WyvernUUID
eca393b0-3f8e-4862-814b-9e236a0d4129Stats
OBJ_WyvernPoison
Effect
- Coat your active weapon with Wyvern Toxin.
- Throw the poison
- Range: 18 m / 60 ft
- Creates area: Wyvern Poison
Condition: Coated in Wyvern Toxin
Coated in Wyvern Toxin
Duration: 10 turns
- Targets take 1d8 damage at the end of their next turn, unless they succeed a DC 15 Constitution saving throw.
Area: Wyvern Poison
Wyvern Poison
Duration: Permanent
AoE: 1 m / 3 ft (Radius)
Applies Poisoned.
- Type: Surface
Condition: Wyvern Toxin
Wyvern Toxin
DC 15 Constitution saving throw
- Affected entity takes 1d8 damage at the end of its next turn.
Where to find
- Sold by Sister Lidwin in the House of Healing
- Given to the player character by Nettie in the Emerald Grove
- In a wooden crate in the Hidden Vault, accessible through Enclave Library, next to Nettie's laboratory
- Crafted via Alchemy by combining Ashes of Wyvern Stinger (procured from Wyvern Stinger) and any Sublimate.
Notes
- In Early Access, Wyvern Toxin was called Wyvern Poison and had far more potent effects.
- Crafting this item is substantially more expensive than purchasing the toxin directly from a merchant.
- When multiple targets are struck at the same time by an AoE attack that uses a weapon coated in this toxin, only a single target can be affected by the toxin at a time.
Bugs
- Due to an incorrect line of code, Advantage on Saving throws against being Poisoned, such as from Dwarven Resilience, Strongheart Resilience and Protection from Poison, has no effect on the saving throw against being affected by this toxin.
- On damaging a target with a weapon coated by this toxin, the description of a hidden technical passive states in the combat log that the affected entity takes half damage if it succeeds a Constitution saving throw. This is not true; on a successful throw, it does not receive the damage-applying condition at all.
Passive features[edit | edit source]
Wyvern Toxin has 1 hit point.
| Piercing | Resistant |
| Necrotic | Resistant |
| Poison | Immune |
| Psychic | Immune |
| Radiant | Resistant |
Gallery[edit | edit source]
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Prop designs by Cliff Laureys