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A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.
Shadow | |||||||||||||
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Medium Undead | |||||||||||||
Level 5 Shadow | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 10 m (30 ft) | ||||||||||||
Weight | 0 kg (0 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Necrotic | ||||||||||||
Resistant | Slashing, Piercing, Bludgeoning, Acid, Thunder, Fire, Lightning, Cold | ||||||||||||
Vulnerable | Radiant | ||||||||||||
Features | |||||||||||||
| See in the dark up to 12m/40ft. | ||||||||||||
| Incorporeal and can't be shoved, thrown, or used as an improvised weapon. | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| While Lightly or Heavily Obscured, this creature gains the ability to blend with shadows and become invisible | ||||||||||||
| While in sunlight, this creature has disadvantage on Attack Rolls and Saving Throws |
About shadows
“ | Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of. |
„ |
— in-game racial description |
Attacks and abilities
Shadow enemy variants
Shadow vestiges
Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.
External links
- Shadow on the Forgotten Realms Wiki