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Gurza

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Revision as of 06:34, 8 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{Infobox creature | name = Sharp-Eye Gurza | image = <gallery> Gurza.png|Model Portrait Aggy.png|Portrait </gallery> | race = Goblin | faction = Cult of the Absolute | level = 2 | size = Small | type = Humanoid | archetype = Goblin Sharp-Eye | class = Ranger | ac = 13 | e hp = 8 | hp = 12 | t hp = 15 | movement m = 9 | weight kg = 35 | str = 10 | dex = 14 | con = 10 | int = 10 | wis = 8 | cha = 8 | conditions = Slightly Drunk | passives = Darkvision, Opp...")
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Sharp-Eye Gurza is a Goblin Sharp-Eye in the Underground Passage in Act One. She and her other fellow goblins have captured and knocked out Findal.

Combat

Attacks and abilities

Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Notable loot