More actions
'The King's Knife is a very rare +2 shortsword that increases the frequency of scoring Critical Hits and grants Advantage against enemies in the shadows.
Crudely forged with mismatched components, nearly rusted through, and plenty sharp.
Properties
- Damage
- 1d6 + 2 (3~8) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Very Rare
- Enchantment: + 2
- One-Handed
- Finesse
- Light
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 480 gp / 1200 gpHonour
-
UID
WPN_Duergar_Sword_KingsKnifeUUID
5908898d-5d9e-40de-ab07-3f8fb5f0174c
Special
The holder of this item gains:
- Organ Rearranger
- Reduce the number you need to roll a Critical Hit while attacking by 1. When they roll 2 damage or less, reroll the dice, taking the highest result.
- Shadow Blade
- You have Advantage on Attack rolls against Lightly or Heavily Obscured targets when using this blade.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Grymforge X: -643 Y: 411: Dropped by Stone Guard Orgarth.
Notes
- The effect Organ Rearranger stacks with other passive effects that improve critical chance, including ranged attacks and spell attack rolls [1][2].
- The damage reroll is not applied to thrown attacks, including throwing the weapon itself.
- The Shadow Blade passive granted by this weapon does not grant advantage against obscured targets, instead seeming to do nothing.[Hotfix 25]
Bugs
This item was originally listed as being statistically identical to a basic longsword, but the mod toolkit shows it to be a shortsword, and the parent object of Knife_of_the_Undermountain_King, with identical visuals, stats, and abilities. The WPN_KingsKnife stat block can be found, and is identical to the stats for a basic longsword, but that stat block appears to be unused. It seems likely that the King's Knife was changed to match the Knife of the Undermountain King at some point during the game's development. This could be intentional, or it could be a bug.