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Witch Bolt

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Revision as of 13:20, 2 December 2024 by Magic1647 (talk | contribs) (Add note about patch 7 changes the interaction with Metamagic: Twinned Spell.)
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Witch Bolt.webp

Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Damage TypesLightning damage to them initially and also on subsequent turns.

Description

Link yourself to a target with a bolt of lightning. Deal an additional 1d12Damage TypesLightning each turn by activating it.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D12 Lightning.png 1d12 (1~12) Damage TypesLightning
Details
Attack roll
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: The initial damage increases by 1d12Damage TypesLightning per level. Damage on subsequent turns is always 1d12Damage TypesLightning

Condition: Witch Bolt

Witch Bolt Witch Bolt

Duration: 10 turns

  • The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12Damage TypesLightning damage.

How to learn

Classes:

Feats:

Notes

  • As of Patch 6, Witch Bolt cannot be twin cast with Metamagic: Twinned Spell Metamagic: Twinned Spell. However, this restriction does not apply when upcasting the spell to level 2 or higher.
    • When twin casting, if one of the targets dies, the spell will end prematurely.
  • As of Patch 7, upcast Witch Bolt can no longer be used with Metamagic: Twinned Spell Metamagic: Twinned Spell.
  • The incantation for Witch Bolt is Perurē, the Latin command "burn/scorch!"

Visuals

External Links[edit | edit source]